Sunday, January 14, 2007

+ 1500 TWEAK II +

Finally midway through painting the dread, and not totally feeling like painting the ultra-rhino right away. Clearly this calls for a list tweak ...

HQ

Lord - MoCU, infiltrate, furious charge, power weapon, bolt pistol, aura, speed, mutation, strength, spiky, t. homer, meltas, frags = 177

Elites

1 Obliterator = 70

Troops

10 CSM - MoCU, infiltrate, autocannon, plasma gun, AC w/ kai gun, power weapon = 228

8 CSM - MoCU, infiltrate, lascannon, flamer, AC w/ powerfist, combi-flamer, mutation = 192

20 Assassin Cultists - MoCU, krak, champ w/ power weapon = 175

10 Scout Cultists - MoCU, champ = 75

6 Demonettes = 90

6 Demonettes = 90

Fast Attak

6 Furies = 90

Heavy Support

Dreadnought - Plasma cannon, mutated hull, heavy flamer = 157

6 Havoks - MoCU, infiltrate, 3 missile launchers = 156

Total
1500 points
74 models & 1 dread

Traded the suped-up rhino in for infiltrate on the ex-rhino squad, strength (& a teleport homer, for the hell of it mostly) on the speed lord, and a nice unit of furies to slam into something weak and with heavy weapons ... Dig it, and some spore mines are in the mail to serve as furies.

To Paint:
- dread ccw, dread plasma cannon [Week 1/15]
- 10 scouts [Week 1/22 & 1/29]
- 20 assassins [Week 2/4 & beyond]

To Build:
- 6 furies

Getting close! Stay tuned for a report of this weekend's mass battle sometime this week.

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