Tuesday, August 08, 2006

+ Mmm Cultists +

I feel that any Alpha Legion force should have at least one squad of cultists - otherwise it's just a bunch of chaos marines with cheap infiltration - and apart from being mandatory for daemons, that's about the only reason to take them. I recently built the smaller Scout cultists unit because I wanted more flexibility/insurance when it came to summoning in the 'nettes. That, and I had a box of beastmen sitting open.

Here's my 1000 point list, all built and mostly primed:

HQ
Chaos Lord - MoCU, infiltrate, power weapon, bolt pistol, aura, mutation, speed, strength, frags = 142

Elites
1 Obliterator

Troops
10 CSM - MoCU, infiltrate, autocannon, plasma gun, AC w/ Kai gun, power weapon = 228
15 Assassin Cultists - MoCU, melta bombs, champ w/ power weapon = 150
10 Scout Cultists - MoCU = 70
6 Daemonettes = 90
6 Daemonettes = 90

Heavy Support
Dreadnought - Plasma cannon, mutated hull, heavy flamer = 157

Total
997 points
49 models & 1 dread

Min/max? Not around here! The weakness of this list has become painfully apparently since I started running it, but I'm a) mostly stuck with it model-wise and b) not too concerned with winning games ... *sigh*

Things get even wierder in 1500 points, adding:
- 8 CSM w/ lascannon, flamer, AC w/ powerfist in hulled, havoked Rhino
- 5 more Assassin cultists
- 6 Havoks w/ 3 missile launchers
- melta bombs on lord

w00t

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